I turn engineering files into the images and videos that go on their website and ads. I work with companies that make complex products and processes and need to sell them. and I build the system so doing 500 of those doesn't cost 500 times more.
The difference from a regular 3D artist: I don't rely on being talented on a good day. I build the process so the result is predictable every time. I've been doing it on my studio for about 10 years for clients in the US, Europe, and Latin America.
Specialization: industrial, technical, and high-complexity product visualization where engineering accuracy and commercial output have to coexist. If you need a generalist, I'm not the right call. If you need someone who can read a CAD file and design the system that turns it into something that sells, let's talk.
Tools: Blender Cycles (primary, advanced), Corona Renderer, Substance Painter, Marvelous Designer, full Adobe Suite.